Letter to Edmonton Public Foundation
Jennifer Yao
Ross Sheppard Student Representative
12836 151ave
Edmonton, AB, T6V 1E8
[email protected]
August 24, 2012
Sandra Woitas
Director
780-970-5237
Ready 4 Life Foundation
Dear Ms. Woitas:
I’m writing you in regards of a fundraiser that will be held at Ross Sheppard High School, that involves Ready 4 Life Foundation . This fundraiser is a book sale to raise literacy awareness among students and to raise money for full day Kindergarten. All proceeds will be going to Ready 4 Life Foudnation.
The Edmonton Public Library will be donating 100 books that are still in good quality, but are no longer circulating in the Edmonton Public Libraries. This event will be held at the first week of October and will be sold at the lunch hour.
We hope that the Ready 4 Life Foundation, will allow us to be involved with their mission to help fundraise money for full day Kindergarten. Thank you for your time, we look forward to your reply.
Sincerely,
Jennifer Yao
Ross Sheppard Student Representative
12836 151ave
Edmonton, AB, T6V 1E8
[email protected]
August 24, 2012
Sandra Woitas
Director
780-970-5237
Ready 4 Life Foundation
Dear Ms. Woitas:
I’m writing you in regards of a fundraiser that will be held at Ross Sheppard High School, that involves Ready 4 Life Foundation . This fundraiser is a book sale to raise literacy awareness among students and to raise money for full day Kindergarten. All proceeds will be going to Ready 4 Life Foudnation.
The Edmonton Public Library will be donating 100 books that are still in good quality, but are no longer circulating in the Edmonton Public Libraries. This event will be held at the first week of October and will be sold at the lunch hour.
We hope that the Ready 4 Life Foundation, will allow us to be involved with their mission to help fundraise money for full day Kindergarten. Thank you for your time, we look forward to your reply.
Sincerely,
Jennifer Yao
Letter to EPL
Bonnie Ha
Ross Sheppard Student Representative
13903 - 127st
Edmonton AB T6V 1A8
[email protected]
Friday, August 24 ,2012
Shineen Nathao
Fund Development Consultant
780-496-1856
Edmonton Public Library
Dear Ms. Sheineen Nathao,
I’m writing you in regards of a fundraiser that will be held at Ross Sheppard High School , for litercracy awareness. As you know literacy is a problem facing many people in soceity, we feel it is important to educate or students about such things. That is why we will be hosting a Book Swap / Book Sale. All proceeds will be going to the Ready For Life Foundation.
We are asking you if you could donate 100 books that are still good quality, but are no longer circulating at the Edmonton Public Libraries to put towards this event. If possible we would like books to be more towards the young adults / teenager audience. This event will be held at the first week of October , and will be sold and swapped at during lunch hour.
Thank you for reviewing our request, we will be look forward to your reply. This event would be a great oppurtuniy to help and support local education in Edmonton.
Respectfully yours,
Bonnie Ha
Ross Sheppard Student Representative
13903 - 127st
Edmonton AB T6V 1A8
[email protected]
Friday, August 24 ,2012
Shineen Nathao
Fund Development Consultant
780-496-1856
Edmonton Public Library
Dear Ms. Sheineen Nathao,
I’m writing you in regards of a fundraiser that will be held at Ross Sheppard High School , for litercracy awareness. As you know literacy is a problem facing many people in soceity, we feel it is important to educate or students about such things. That is why we will be hosting a Book Swap / Book Sale. All proceeds will be going to the Ready For Life Foundation.
We are asking you if you could donate 100 books that are still good quality, but are no longer circulating at the Edmonton Public Libraries to put towards this event. If possible we would like books to be more towards the young adults / teenager audience. This event will be held at the first week of October , and will be sold and swapped at during lunch hour.
Thank you for reviewing our request, we will be look forward to your reply. This event would be a great oppurtuniy to help and support local education in Edmonton.
Respectfully yours,
Bonnie Ha
Bon Rev Ideas (Student Empowerment Movement)
Bon Rev Ideas:
Lol , just googled events and such.
Student/Teacher of the Month
-
Clothing Drive:
Food Drive:
secret santa
Valentines For Elders:
Staff Appreciation
Clock Posters: Everyone looks at the time during class, so why not put your
posters around the clock?
Costume Association: Depending on the theme of your event, Stuco
members could wear costumes for a day to help advertise.
82) Paper Plate Advertising: Write important messages on paper plates and tape
them to every locker.
Sandwich Boards: Have StuCo members wear these between classes to
advertise for events.
Sidewalk Chalk: Use chalk on the sidewalks of all entryways of your school
to get your information out to others.
Stairway Messages: Use each step as a location to place a few words of the
message that you want to get across. Students will read the full message as
they go up the stairs.
Stall Street Journal: Everyone uses the toilet, right? So why not create a
small handout and tape them to the stall doors in every school bathroom?
Bookmarks: Print out bookmarks and hand them out in the library to let
people know about your events.
School Artists: Have some artistic people (i.e. the art club) paint a mural
with the information for an event and hang it in the cafeteria. It will draw lots
of attention.
P.A. Music: Depending on the theme of your event, play music that pertains
to that theme during passing periods.
Decorate Cafeteria Windows: Paint the cafeteria windows with tempera
paint. Make a design or wording that stands out and has the event
information.
Classroom Chalkboard: Write up the event information on your teachers'
chalkboards before class. Get permission first!
Ceiling Objects: Hang objects from the ceiling that pertain to your event.
Sustainable / prosperity
did you know we have a robotic team ? xD
. School Colors day (at least once a month, or every Wednesday)
Super hero dress day
teachers vs students contest: altheltics , art , etc.
Books swap
School Birthday Party
RAK Week
Monday-Report the school that your mascor is missing.
Tuesday-Report that the mascot was seen in front of the school and have a picture displayed.
Wednesday-Report the mascot was picked up by police and have a picture displayed.
Thursday - Report the mascot in jail and show a picture.
Friday-Report the mascot was picked up by aliens and was returned to the school by the MEN IN BLACK, aka principal and other student in MIB suits and glasses. have them walk out to Men in Black music by Will Smith. Get cheerleaders to dress as aliens and do a small dance to the song.
lol
Kiss a Senior Goodbye (submitted by Laura Bradford, Hanover H.S., Hanover, M.A. @ NASC 2003)
As a goodbye to the senior class member, anyone can pay a dollar to wrtie a message on a peice of paper to the senior of their choice during a specific class period. Then, during the period, the message is delivered to the senior, along with a small bag of Hershey's Kisses.
Pumpkin Painting Contest (submitted as a WACA "It's a Steal" Activity)
Held during all lunches with sign ups in advance. Students get two days to paint the pumpkins with pumpkins, paint, and brushes supplied by the school and fellow students serving as the judges. Grade level winners chosen in four categories: Scariest Pumpkin, Most Unique Pumpkin, Funniest Pumpkin, and Best of Show. Pumpkins are displayed with place cards of information.
Rooter Bus Activities (submitted by Cathy Sork, Fort Vancouver H.S.)
Click to download a 1-page .pdf of ideas for how to make a rooter bus more fun!
Door Decorating Contest (submitted by Sandy Rossmaier, Rainer High School @ WACA It's a Steal)
Instead of hallway decorations, advisory classes compete to see who has the most creative, positive, and original doorway decor. General Rules: You can use any items that you provide that doesn't disrupt the learning environment and will not permanently damage the door. Roll paper is provided. Any member of an advisory that is caught vandalizing any door at any time will disqualifed their entire advisory. Doors are scored on a scale from 1-5 in the following categories: creativity, theme, originality, positive attitude, and attention to detail.
1. Welcome Winter Gloves Submitted by Anonymous, Idaho
A high school psychology teacher in Idaho purchased a pair of winter gloves for every student in her class and assigned them to find someone in their school or community who needs that pair of gloves, perhaps to keep warm or to do a job. They were to document who received the “helping hands” and why that person was chosen.
Bleacher Painting
The student council at the American School in Tokyo, Japan devised a colorful way to combine fundraising with spirit. For about $2 students were allowed to purchase a spot on the bleachers and paint it on a designated Saturday. The entire bleacher board could be purchased by clubs, departments, or teams. Student council members raised additional funds by grilling hot dogs and selling food while the painting was going on.
"The students and teachers took great pride in making their spot attractive as well as representing who they were. It was a schoolwide activity that built up our community spirit," said Julie Rogers, student council adviser.
Kidnap the Teacher
The student council of Ada (OK) HS organizes a campaign to kidnap a teacher each spring as a fundraiser. Members collect money from every teacher's classes every period for a week, keeping track of the total collected for each class. At the end of the week, student council officers bring a substitute teacher into the class of the teacher whose students raised the most money. They take the teacher away in a wheelchair for an hour off and the class gets a party.
Sled Race
A homeroom competition at Rocori HS in Cold Spring, MN, pits three-person teams against each other in a 100-meter sled race held during Snow Week. Homerooms supply their own sleds, which are pulled by two people with a third person riding the sled. Qualifying rounds with 6-8 homerooms narrow the field to a final race. The whole school goes out to watch the event and homerooms get into the act with cheers. The winning class receives a pizza and root beer float party.
Canned Food Sculpture Contest
After some disappointing canned food drives, the student council at Yukon (OK) HS decided to stimulate interest by participating in a local canned food sculpture contest. They select a shape to create and then build it at school with the food and funds provided by students. "The items we have built include a replica of our home town flour mill, the space shuttle, a tank, a roller coaster, Chinook helicopter, an American tribute with a wall of remembrance, Twin Towers, Pentagon, fire truck and police car, and last year a full size Hummer," says adviser Darryl Andrews.
After building it at school, council members then disassemble the sculpture and take it to a local mall where they rebuild it for the regional food bank's sculpture contest. "This project creates excitement and unity in a great community service project. The four-hour building time we have at the mall brings many students--not only student council members-- out early for the contest" says Andrews. "This project has totally given a common food drive a new face of success. In the past eight years we have collected more than 80,000 pounds of food
Alumni Tent
At the Homecoming football game at Pinconning (MI) Area HS, the National Honor Society sets up a tent where alumni from each year can sign in. NHS members serve cider and cookies to alumni. The sign-in lists are also published in the local newspaper. "This gives returning PHS grads a chance to see who from their class has come to the game, to announce class reunions, etc.," said Vickie Tobias NHS member. "We have received many positive comments about this service."
welcome
Lol , just googled events and such.
Student/Teacher of the Month
-
Clothing Drive:
Food Drive:
secret santa
Valentines For Elders:
Staff Appreciation
Clock Posters: Everyone looks at the time during class, so why not put your
posters around the clock?
Costume Association: Depending on the theme of your event, Stuco
members could wear costumes for a day to help advertise.
82) Paper Plate Advertising: Write important messages on paper plates and tape
them to every locker.
Sandwich Boards: Have StuCo members wear these between classes to
advertise for events.
Sidewalk Chalk: Use chalk on the sidewalks of all entryways of your school
to get your information out to others.
Stairway Messages: Use each step as a location to place a few words of the
message that you want to get across. Students will read the full message as
they go up the stairs.
Stall Street Journal: Everyone uses the toilet, right? So why not create a
small handout and tape them to the stall doors in every school bathroom?
Bookmarks: Print out bookmarks and hand them out in the library to let
people know about your events.
School Artists: Have some artistic people (i.e. the art club) paint a mural
with the information for an event and hang it in the cafeteria. It will draw lots
of attention.
P.A. Music: Depending on the theme of your event, play music that pertains
to that theme during passing periods.
Decorate Cafeteria Windows: Paint the cafeteria windows with tempera
paint. Make a design or wording that stands out and has the event
information.
Classroom Chalkboard: Write up the event information on your teachers'
chalkboards before class. Get permission first!
Ceiling Objects: Hang objects from the ceiling that pertain to your event.
Sustainable / prosperity
did you know we have a robotic team ? xD
. School Colors day (at least once a month, or every Wednesday)
Super hero dress day
teachers vs students contest: altheltics , art , etc.
Books swap
School Birthday Party
RAK Week
Monday-Report the school that your mascor is missing.
Tuesday-Report that the mascot was seen in front of the school and have a picture displayed.
Wednesday-Report the mascot was picked up by police and have a picture displayed.
Thursday - Report the mascot in jail and show a picture.
Friday-Report the mascot was picked up by aliens and was returned to the school by the MEN IN BLACK, aka principal and other student in MIB suits and glasses. have them walk out to Men in Black music by Will Smith. Get cheerleaders to dress as aliens and do a small dance to the song.
lol
Kiss a Senior Goodbye (submitted by Laura Bradford, Hanover H.S., Hanover, M.A. @ NASC 2003)
As a goodbye to the senior class member, anyone can pay a dollar to wrtie a message on a peice of paper to the senior of their choice during a specific class period. Then, during the period, the message is delivered to the senior, along with a small bag of Hershey's Kisses.
Pumpkin Painting Contest (submitted as a WACA "It's a Steal" Activity)
Held during all lunches with sign ups in advance. Students get two days to paint the pumpkins with pumpkins, paint, and brushes supplied by the school and fellow students serving as the judges. Grade level winners chosen in four categories: Scariest Pumpkin, Most Unique Pumpkin, Funniest Pumpkin, and Best of Show. Pumpkins are displayed with place cards of information.
Rooter Bus Activities (submitted by Cathy Sork, Fort Vancouver H.S.)
Click to download a 1-page .pdf of ideas for how to make a rooter bus more fun!
Door Decorating Contest (submitted by Sandy Rossmaier, Rainer High School @ WACA It's a Steal)
Instead of hallway decorations, advisory classes compete to see who has the most creative, positive, and original doorway decor. General Rules: You can use any items that you provide that doesn't disrupt the learning environment and will not permanently damage the door. Roll paper is provided. Any member of an advisory that is caught vandalizing any door at any time will disqualifed their entire advisory. Doors are scored on a scale from 1-5 in the following categories: creativity, theme, originality, positive attitude, and attention to detail.
- Name That Tune
- Karaoke
- Trivia
- Game Show
1. Welcome Winter Gloves Submitted by Anonymous, Idaho
A high school psychology teacher in Idaho purchased a pair of winter gloves for every student in her class and assigned them to find someone in their school or community who needs that pair of gloves, perhaps to keep warm or to do a job. They were to document who received the “helping hands” and why that person was chosen.
Bleacher Painting
The student council at the American School in Tokyo, Japan devised a colorful way to combine fundraising with spirit. For about $2 students were allowed to purchase a spot on the bleachers and paint it on a designated Saturday. The entire bleacher board could be purchased by clubs, departments, or teams. Student council members raised additional funds by grilling hot dogs and selling food while the painting was going on.
"The students and teachers took great pride in making their spot attractive as well as representing who they were. It was a schoolwide activity that built up our community spirit," said Julie Rogers, student council adviser.
Kidnap the Teacher
The student council of Ada (OK) HS organizes a campaign to kidnap a teacher each spring as a fundraiser. Members collect money from every teacher's classes every period for a week, keeping track of the total collected for each class. At the end of the week, student council officers bring a substitute teacher into the class of the teacher whose students raised the most money. They take the teacher away in a wheelchair for an hour off and the class gets a party.
Sled Race
A homeroom competition at Rocori HS in Cold Spring, MN, pits three-person teams against each other in a 100-meter sled race held during Snow Week. Homerooms supply their own sleds, which are pulled by two people with a third person riding the sled. Qualifying rounds with 6-8 homerooms narrow the field to a final race. The whole school goes out to watch the event and homerooms get into the act with cheers. The winning class receives a pizza and root beer float party.
Canned Food Sculpture Contest
After some disappointing canned food drives, the student council at Yukon (OK) HS decided to stimulate interest by participating in a local canned food sculpture contest. They select a shape to create and then build it at school with the food and funds provided by students. "The items we have built include a replica of our home town flour mill, the space shuttle, a tank, a roller coaster, Chinook helicopter, an American tribute with a wall of remembrance, Twin Towers, Pentagon, fire truck and police car, and last year a full size Hummer," says adviser Darryl Andrews.
After building it at school, council members then disassemble the sculpture and take it to a local mall where they rebuild it for the regional food bank's sculpture contest. "This project creates excitement and unity in a great community service project. The four-hour building time we have at the mall brings many students--not only student council members-- out early for the contest" says Andrews. "This project has totally given a common food drive a new face of success. In the past eight years we have collected more than 80,000 pounds of food
Alumni Tent
At the Homecoming football game at Pinconning (MI) Area HS, the National Honor Society sets up a tent where alumni from each year can sign in. NHS members serve cider and cookies to alumni. The sign-in lists are also published in the local newspaper. "This gives returning PHS grads a chance to see who from their class has come to the game, to announce class reunions, etc.," said Vickie Tobias NHS member. "We have received many positive comments about this service."
welcome
- A school mascot folder that has a campus map
- Coupons for getting into a school activity (such as a dance or an athletic event) free
- Discounts at the concession stand
- Brochures from the Chamber of Commerce about the community
- A city map
- Coupons or handouts from businesses in the community
- Candy or gum
- A special handwritten note to welcome the new student
Games for School Clubs / Icebreaking games
From The 175 Best Camp Games A Handbook for Leaders by Kathleen, Laura & Mary Fraser with illustrations by Bernice Lum
**teams should name themselves, and action, colour, then animal**
1) Break the Ice
Players: Less than 30
Equipment: None
Game Plan: Learn Everyone’s Names
Have the group sit in a circle. Begin the game by asking all the players to thinking of something that shares the same first letter as their name.
For younger children, you might have to help them with rare first letters such as Q or Y, or you might have to extend the first letter to the first sound (so that Kathy or Cathy could pick cat, carrots or crazy).
For older children, you can limit items to a particular category, for example, animal, food adjective or place.
Try to not have two players pick the same item. For people with poor memories, have them repeat what their teammates said before.
2) Name Dropping
Players: 10 or more
Equipment: A large sheet
Game Plan: Remember everyone’s name at the drop of the sheet
Divide the group into two teams and have them huddle apart with a space in between.
Stand between the two groups holding up a large sheet or parachute spread out so that neither group can see the other. (It makes it easier if you have 2 leaders holding the sheet.) Have each group pick one person to go up to the sheet.
When both players are in place, drop the sheet. The competitors then have to try to say the other person’s name first. Whoever says his opponent’s name fastest (and correctly) wins the round and the slower player joins the faster player’s team.
Repeat the routine until at least everyone has had a turn at the sheet.
3) Move your butt
Players: Any number
Equipment: None
Game Plan: Move when something describing you is called; find out what you have in common with other group members
Have the group sit or stand in a circle and have someone stand in the middle. Explain that the person in the middle wiill tell them to move their butts if whatever aplies to them. For example, they might say “move your butt if you have a pet,” or “move your butt if you had cereal for breakfast.” When the person in the middle issues this command, all players that apply to the statement, must switch spots with someone else who is also moving.
While players are switching spots, the person in the middle tries to steal the open spaces. The last person that still hasn’t found a spot, must think about something different to get people moving.
4) Human Knot
Players: Best with 7 to 15 people
Equipment: None
Game Plan: Participants form a circle while holding hands
Divide large groups into 2 or 3 smaller groups and have them race each other. Everyone stands in a circle, and sticks their hands into the middle. Tell the players to grab two different peoples’ hands.
Then tell them they have to untangle themselves into a circle without breaking hands. This will involve some complicated contortions, going over, under and through the spaces created by the arms. They will have to communicate with each other to figure this out together.
Participants can change the position of their hands to make them more comfortable, but they cannot let go and undo the knot.
5) Darling, If you love me
Players: 8 or more
Equipment: None
Game Plan: Make the other players smile, and resist when they try to make you smile
The group sits in a circle with one player in the middle. If Jackie is the player in the middle, she must go up to the players sitting around the circle one by one saying, “Darling, if you love me, won’t you please, please smile?” The idea is to do this in a funny way to make the other players smile.
Any player thus addressed then has to respond, “Darling, you know I love you, but I jsut can’t smile” - without smiling. If that person can answer without smilimg, Jackie moves on to someone else. If that person does smile, then Jackie gets to join the circle and the player caught smiling has to move to the middle of the circle. The game begins again with a new round.
We encourage as many kooky approaches as possible. Eye contact is mandatory, but touching the person is off limits. Don’t just target your friends or smily people.
6) Minesweeper - test their leadership skills and creativity (hide the map, make it a relay course with the rest of the activities, tape the map elsewhere)
Players: 6 or more
Equipment: Sidewalk chalk or masking tape
Game Plan: Have the whole team successfully navigate a minefield
Create a grid ( for example, 5 feet by 5 feet) using the marking tools. Each square of the grid should have enough space for a player to stand fully inside it.
You will have created a sheet of paper with a replica of the grid drawn on it, only with a (fairly) complex path through your grid. Have the group line up at the starting side. One at a time, they attempt to find the path, but they don’t always get far.
For example, the first player, could step on a wrong square (and thus, a mine), and you would call out, “BOOM,” and the first player would be sent back to the beginning of the race. But the second player, will know not to begin on that square, and may try another one successfully. Any time a player steps out of the safe path, you will say “BOOM” and the player will be sent back to the beginning.
The group will have completed the challenge when every member of the team successfully navigates through the squares.
7) Line Charades
Players: Any number (4 each line)
Equipment: Small pieces of paper and pencil
Game Plan: Guess what action + animal, your teammate is acting out
Divide the group into two or more teams. Hand each group some slips of paper. Teams must figure out how to act out the action and animal, then return the slip of paper to ensure there is no cheating. The teams must act out the charades to each team member and after they decide to pass on the message, they can not go back to the previous team member for clues.
When the last team member has to guess what action and animal the previous team member is acting out, they can shake their head if they are on the wrong track. But that is all they are allowed to do. The first team that guesses right, wins!
8) Pictionary
Players: Any number
Equipment: Paper and pencils, timer
Game Plan: To guess what object, person, phrase or title your teammate is drawing
Divide the group into two or more teams. Hand each group a set of slips of paper (10 or more). Designate the members in each group, one drawer and the rest guess. Give each group a list of things to draw, and the first team to finish drawing all the things and guessing all the object, wins!
9) Two Truths and a Lie
Players: Any number
Equipment: None
Game Plan: To try to figureout which statements are truth and which statement is a lie.
10) ponies
“round and round the big fat pony x3 “
“this is how you do it”
“front to front to front my baby”
“back to back to back my baby”
“side to side to side my baby”
“this is how you do it”
“-repeat-”
**teams should name themselves, and action, colour, then animal**
1) Break the Ice
Players: Less than 30
Equipment: None
Game Plan: Learn Everyone’s Names
Have the group sit in a circle. Begin the game by asking all the players to thinking of something that shares the same first letter as their name.
For younger children, you might have to help them with rare first letters such as Q or Y, or you might have to extend the first letter to the first sound (so that Kathy or Cathy could pick cat, carrots or crazy).
For older children, you can limit items to a particular category, for example, animal, food adjective or place.
Try to not have two players pick the same item. For people with poor memories, have them repeat what their teammates said before.
2) Name Dropping
Players: 10 or more
Equipment: A large sheet
Game Plan: Remember everyone’s name at the drop of the sheet
Divide the group into two teams and have them huddle apart with a space in between.
Stand between the two groups holding up a large sheet or parachute spread out so that neither group can see the other. (It makes it easier if you have 2 leaders holding the sheet.) Have each group pick one person to go up to the sheet.
When both players are in place, drop the sheet. The competitors then have to try to say the other person’s name first. Whoever says his opponent’s name fastest (and correctly) wins the round and the slower player joins the faster player’s team.
Repeat the routine until at least everyone has had a turn at the sheet.
3) Move your butt
Players: Any number
Equipment: None
Game Plan: Move when something describing you is called; find out what you have in common with other group members
Have the group sit or stand in a circle and have someone stand in the middle. Explain that the person in the middle wiill tell them to move their butts if whatever aplies to them. For example, they might say “move your butt if you have a pet,” or “move your butt if you had cereal for breakfast.” When the person in the middle issues this command, all players that apply to the statement, must switch spots with someone else who is also moving.
While players are switching spots, the person in the middle tries to steal the open spaces. The last person that still hasn’t found a spot, must think about something different to get people moving.
4) Human Knot
Players: Best with 7 to 15 people
Equipment: None
Game Plan: Participants form a circle while holding hands
Divide large groups into 2 or 3 smaller groups and have them race each other. Everyone stands in a circle, and sticks their hands into the middle. Tell the players to grab two different peoples’ hands.
Then tell them they have to untangle themselves into a circle without breaking hands. This will involve some complicated contortions, going over, under and through the spaces created by the arms. They will have to communicate with each other to figure this out together.
Participants can change the position of their hands to make them more comfortable, but they cannot let go and undo the knot.
5) Darling, If you love me
Players: 8 or more
Equipment: None
Game Plan: Make the other players smile, and resist when they try to make you smile
The group sits in a circle with one player in the middle. If Jackie is the player in the middle, she must go up to the players sitting around the circle one by one saying, “Darling, if you love me, won’t you please, please smile?” The idea is to do this in a funny way to make the other players smile.
Any player thus addressed then has to respond, “Darling, you know I love you, but I jsut can’t smile” - without smiling. If that person can answer without smilimg, Jackie moves on to someone else. If that person does smile, then Jackie gets to join the circle and the player caught smiling has to move to the middle of the circle. The game begins again with a new round.
We encourage as many kooky approaches as possible. Eye contact is mandatory, but touching the person is off limits. Don’t just target your friends or smily people.
6) Minesweeper - test their leadership skills and creativity (hide the map, make it a relay course with the rest of the activities, tape the map elsewhere)
Players: 6 or more
Equipment: Sidewalk chalk or masking tape
Game Plan: Have the whole team successfully navigate a minefield
Create a grid ( for example, 5 feet by 5 feet) using the marking tools. Each square of the grid should have enough space for a player to stand fully inside it.
You will have created a sheet of paper with a replica of the grid drawn on it, only with a (fairly) complex path through your grid. Have the group line up at the starting side. One at a time, they attempt to find the path, but they don’t always get far.
For example, the first player, could step on a wrong square (and thus, a mine), and you would call out, “BOOM,” and the first player would be sent back to the beginning of the race. But the second player, will know not to begin on that square, and may try another one successfully. Any time a player steps out of the safe path, you will say “BOOM” and the player will be sent back to the beginning.
The group will have completed the challenge when every member of the team successfully navigates through the squares.
7) Line Charades
Players: Any number (4 each line)
Equipment: Small pieces of paper and pencil
Game Plan: Guess what action + animal, your teammate is acting out
Divide the group into two or more teams. Hand each group some slips of paper. Teams must figure out how to act out the action and animal, then return the slip of paper to ensure there is no cheating. The teams must act out the charades to each team member and after they decide to pass on the message, they can not go back to the previous team member for clues.
When the last team member has to guess what action and animal the previous team member is acting out, they can shake their head if they are on the wrong track. But that is all they are allowed to do. The first team that guesses right, wins!
8) Pictionary
Players: Any number
Equipment: Paper and pencils, timer
Game Plan: To guess what object, person, phrase or title your teammate is drawing
Divide the group into two or more teams. Hand each group a set of slips of paper (10 or more). Designate the members in each group, one drawer and the rest guess. Give each group a list of things to draw, and the first team to finish drawing all the things and guessing all the object, wins!
9) Two Truths and a Lie
Players: Any number
Equipment: None
Game Plan: To try to figureout which statements are truth and which statement is a lie.
10) ponies
“round and round the big fat pony x3 “
“this is how you do it”
“front to front to front my baby”
“back to back to back my baby”
“side to side to side my baby”
“this is how you do it”
“-repeat-”